
The first OSVR headset made its debut at last year’s CES. The wearable wasn’t aimed at Oculus or HTC – nor were its creators looking to take on Samsung’s low cost Gear VR. Rather, the prototype represented the first step in a multi-company effort to build a new, non-proprietary paradigm in the burgeoning world of virtual reality.
And Min Liang-Tan helped lead the charge.
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